AI Insights · Timothy · April 2023
Top 5 2D Cartoon Games Performance in New Zealand Q1 2023
In Q1 2023, the top 5 2D cartoon games in New Zealand saw varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
In the first quarter of 2023, the top 5 2D cartoon games in New Zealand showcased diverse trends in their performance metrics. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users.
Candy Crush Saga experienced a steady weekly revenue with a peak of approximately $76K in the week of March 20. Weekly downloads showed a downward trend, starting from 4.6K in early January and settling around 2.9K by the end of March. The game maintained a stable number of weekly active users, hovering around 45K throughout the quarter.
Among Us! saw its weekly revenue gradually decline, ending with roughly $192 in the final week of March. Weekly downloads also decreased from 5.1K in early January to about 2.3K in late March. Similarly, weekly active users fell from nearly 20K at the beginning of the quarter to 15K by the end.
Top War: Battle Game had a consistent weekly revenue, peaking at $13.8K in late January and ending the quarter with $13.8K in the last week of March. Weekly downloads showed a significant drop from 10K in early January to just over 1.1K at the end of March. Weekly active users decreased from 15K at the start of the quarter to around 6.8K in the last week.
Royal Match demonstrated a strong upward trend in weekly revenue, reaching approximately $44K in the week of March 20. Weekly downloads fluctuated, peaking at 3.5K in mid-March and ending the quarter at 3.1K. The game saw an increase in weekly active users from 17K in early January to over 21K by the end of March.
Dumb Ways to Die experienced a modest weekly revenue, peaking at $92 in early February. Weekly downloads spiked to 5.4K in the first week of February but declined to 1.7K by the end of March. Weekly active users saw a significant increase, reaching 12K in mid-February and stabilizing at around 10K towards the end of the quarter.
These insights are based on data from Sensor Tower, which provides detailed performance metrics for mobile applications. For more in-depth analysis and trends, visit Sensor Tower.